Portfolio

Privet and welcome to my portfolio! 

I’m a UE4 Developer and Technical Artist and I have a strong passion for technical side of games, different art styles and terrific game experiences as a whole. So here’s some of my works. Please feel free to explore the site and to contact me with any questions.

Skills

  • Unreal Engine 4
  • Blueprints Scripting
  • C++ (Junior)
  • Materials/Shaders
  • Modelling/Texturing
  • Tools
  • Procedural Generation
  • VFX
  • Scene Lighting
  • Git
  • Prototyping
  • Art Pipelines

Plugins/Assets

Sky & Weather Creator

A tool to control day/night cycle and weather in Unreal Engine 4. Right now in development.

ProInstance Tools Plugin

A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings.

Blockout Tools Plugin

Lightweight and extremely easy to use set of tools to quickly block out / greybox your levels in Unreal Engine 4.


Games

Reign of Guilds

Position: Technical Artist
Optimization, Tools, Materials, Blueprints, Assets, VFX, AI


Sometimes I create games as solo developer Somberhead in a spare time. Here’s a most notable ones.

Fragment: Contours of a Dream

Unreal Engine 4
Atmospheric First Person Platformer

Fragment: ÆLSE

Unreal Engine 4
Top Down Arena

Fragment: The Railroad

Unreal Engine 4
Atmospheric First Person Experience with Narrative Elements

Onirica

CryEngine
Atmospheric First Person Experience with Horror Elements


Tech Art and Various


CGI & 3D RENDERS