Privet and welcome to my portfolio!
I’m a UE4 & UE5 Developer and Technical Artist and I have a strong passion for technical side of games, different art styles and terrific game experiences as a whole. So here’s some of my works. Please feel free to explore the site and to contact me with any questions.
- Unreal Engine 4
- Blueprints Scripting
- C++ (Junior)
- Procedural Generation
- Scene Lighting
- Art Pipelines
Marketplace Plugins & Assets
An extensive tool to control dynamic time of day and weather settings using realistic volumetric clouds and atmosphere.
Blockout Tools Plugin
Lightweight and extremely easy to use set of tools to quickly block out / greybox levels in Unreal Engine.
ProInstance Tools Plugin
A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings.
Sometimes I create games as solo developer Somberhead in a spare time. Here’s a most notable ones.